Quiet trailer:
Diamond Dog trailer:
TGS 2014 gameplay trailer in English:
Gamescom 2014 demo:
Diamond Dog trailer:
TGS 2014 gameplay trailer in English:
Gamescom 2014 demo:
I've said it many times, but I understand why people feel Snake is cool and admire him. In realty, though, Snake is and always has been nothing more than an extension of the player. He's your alter ego. Therefore, I made a very conscious effort this time to bring Snake closer to the player's perspective. As much as possible, Snake will act based on the player rather than doing things like making spontaneous comments or flirting with women.
In fact, this time, Snake won't really speak much at all. Metal Gear Solid V: The Phantom Pain is an open world game focused on giving freedom to the player who will drive Snake's actions. Snake himself will be more of a silent protagonist similar to Mad Max in Mad Max 2. It's the characters around him who will expand the story.
I always say this will be my last Metal Gear, but the games in the series that I've personally designed and produced -- Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker, and now MGSV -- are what constitute a single 'Metal Gear Saga.' With MGSV, I'm finally closing the loop on that saga.
In that sense, this will be the final Metal Gear Solid. Even if the 'Metal Gear' franchise continues, this is the last 'Metal Gear.'